Whip

A long, leather lash, used traditionally to punish prisoners and train and command animals.

One-handed exotic melee weapon Notes & Tags
 * Damage (M): 1d3&#167;
 * Critical: 20/x2
 * Damage Type: Slashing
 * Cost: 5g
 * Weight: 2
 * Finesse: This weapon may be used with Weapon Finesse, applying your Dexterity modifier as an attack bonus in place of your Strength modifier.
 * Trip: This weapon can be used to make a Trip attempt. Trip attempts do not require weapons with the Trip tag; however, using a Trip weapon allows you to release the weapon on a failed Trip attempt rather than allow the target a free Trip attempt against you.
 * Disarm (+2): This weapon can be used to make a Disarm attempt at a +2 bonus. Disarm attempts do not require weapons with the Disarm tag; however, using a Disarm weapon allows you to release the weapon on a failed Disarm attempt rather than allow the target a free Disarm attempt against you.
 * Reach 15': This weapon's threat range is UP TO 15'; unlike other Reach weapons, the Whip threatens everything within a 15' radius.
 * [4] Subdual; deals damage as nonlethal damage to Health, plus one damage to Stamina.