Adventuring

This page will mostly just consolidate a few aspects that have never been satisfactorily consolidated elsewhere, in my opinion; especially the effects of a character's Size.

Character Level Progression
This is the universal guide to the level progression of characters. This applies to every character regardless of class.
 * Level: The level of your character.
 * Next Level Experience: The experience necessary to progress to your character's next level. This campaign uses Pathfinder's Fast level progression.
 * Bonus Feat: Whenever your character reaches a level with a bonus feat, they may take any applicable feat.
 * Ability Point: Whenever your character reaches a level with an ability point, they may permanently increase one of their ability scores (such as Strength or Intelligence) by 1.
 * Saves: There are two progressions for the base scores of saving throws: Poor and Good.
 * BAB: There are three progressions for base attack bonus: Poor, Average, and Good. At +6, +11, and +16, a character's progression through Base Attack Bonus grants the character a new attack that may be made on a Full Round Attack (denoted, for instance, by the "/+1" in "+6/+1").

Encumbrance
This section covers the upper limits for encumbrance levels (Light, Medium, and Heavy loads), and the penalties taken when you are in these encumbrance levels.

Size Modifiers
This table covers the multipliers for encumbrance limits (the Capacity Multiplier), equipment weight, and equipment cost for the various sizes.

It also covers the penalty or bonus to Attack/AC/CMB and their Stealth skill. * The AC bonus from armor of this size is x1/2.

Resizing Die Rolls
For use with the damage rolls of the increased or decreased sizes of weapons. * Where x is greater than 2.

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